Theater of the Grotesque
Unity environment developed by Oryan Inbar & Matt Romein for ITP’s Computational Portraiture class for the Spring ’15 semester. Using photogrammetry we created a collection of 3D objects modeled after Matt’s body parts and then created a theater using the objects as architectural elements. The concept was modeled after Matt’s background as an actor and spending his first 3 years in New York working as electrician and audio engineer for theaters.
To download the game click this link and select download button near the top of the window.